AI Recipe: Bot Using Memory API And ImGui Interface
Short recommendation recipe for a bot that reads memory, shows an ImGui interface, and can run in-app scripts.
Bot Using Memory API And ImGui Interface
| Field | Value |
|---|---|
| Complexity | High |
| Example | BankaBot-style game bot with a live ImGui control panel. |
| End Goal | Build a bot that reads another process, shows status and controls in ImGui, and optionally lets users add scripts. |
| Key Technologies | Memory API, ImGui SDK, in-app scripts, window/process selection |
Use When
- You are building a bot, not a one-off macro.
- The bot reads memory from another process.
- The user needs a live panel with buttons, status, settings, and logs.
- Users may need to add their own scripts inside the bot.
Shape
- Use Memory API services to read the process.
- Keep memory reads and bot data outside the ImGui render code.
- Use ImGui as the main always-open bot interface.
- Put heavy editors or long forms into Blazor windows only if ImGui becomes too cramped.
- Add in-app scripts only when users must customize behavior while the bot is running.
Choices
- Which Memory API backend the bot supports.
- How the user chooses the game/process window.
- Whether bot logic lives in C# services, Behavior Trees, aura actions, or user scripts.
- Whether the UI is only ImGui or ImGui plus Blazor editor windows.
APIs To Look Up
ScriptContainerExtensionIWindowHandleIWindowSelectorIWindowHandleProviderIProcessIImGuiExperimentalApiICanBeDisplayedInImGuiIImGuiWindowContentImGuiWindowManagerAuraScriptRunner<TSandbox>AuraScriptSandbox
Avoid
- Memory reads directly inside render code.
- Custom scripting unless users actually need runtime extensions.
- Mixing data from different process attachments.
- Assuming ImGui is built in; it comes from a separate SDK package.
- Persisting volatile handles or live process objects.
Related Maps
nuget/imgui-sdk.mdmemory/processes.mdnuget/frida-sdk.mdwindows-subsystems/window-handles.mdscripting/runtime.mdcore/deployment.md